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Devlog
Version 0.4.0
February 08, 2021
by
Vargdidan
Version 0.4.x will revamp a lot of how tokens and maps are organized, shared and stored. For 0.4.0 I have changed the need to sync maps and tokens ahead of the session. Missing tokens and maps should...
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Version 0.3.6
January 26, 2021
by
Vargdidan
Long time no see! It has been a while since the last update. I've mostly been using Dunjantools with my friends to check stability and figure out where to take this project next. I think what I like t...
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Version 0.3.5
November 11, 2020
by
Vargdidan
This version contains a rework for the selection of tokens. We are now using raycasting and collision-shapes to determine which token is "on-top"...
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Plans for 0.3.5 and further
November 11, 2020
by
Vargdidan
The two next things to be added is: Improved collisions; use game standards for collisions like collision shapes and raycasting Token cards; Each token has a card which contains details for the token...
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Version 0.3.4
November 10, 2020
by
Vargdidan
Fixed the duplication bug for network sessions...
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Version 0.3.3 is now OUT!
November 05, 2020
by
Vargdidan
A tested and mostly stable build is finally available! Including all the rework, testing and bugfixing; we now have a title image I feel works with the name. Since the last version there has also been...
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Version 0.3.2
November 02, 2020
by
Vargdidan
After several bugfixes on the 0.3 version, we finally have a version that has worked for several sessions of testing. There is still more in the roadmap, but the rework seems to be paying off. Using G...
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Version 0.3.1 is out!
September 24, 2020
by
Vargdidan
After several hard-learned lessons, we are nearing a version I feel confident with. Behind the curtains the application logic has been moved from a scripty and prototypy code, to a more.. familiar C#...
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Patch notes 26.06.2020
June 26, 2020
by
Vargdidan
- Added AoE rulers for lines, circles, cones and cubes. - Made the rulers somewhat transparent, which makes it easier to see tokens affected...
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Patch notes 24.06.2020
June 24, 2020
by
Vargdidan
- Fixed a bug where deletion of tokens was not synced over network. - Fixed a bug where the player list was not updated when new players joined. - Added a ruler to measure distances in 5ft increments...
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